Mock for the contracted company building the customer facing tool. My prototypes end up being a sort of high-fidelity, functional, interactive I am tasked withĬonceptualizing, ideating, mocking, building, and presenting the design teams vision for this online I am one of two UX designers and the prototyper on this fun project. but it will take building prototypes for research and customer feedback to help prove this. Over exactly what they want to see? I think so. Nothing beats an in-person device-in-your-hands shopping experience, but could we improve our onlineĮxperience by upgrading our flat and limited 2D image gallery, to one that the customer has control Helps them to know that the product they're holding is premium. Holding and inspecting a device up close is a huge part of the customer experience, and This left a rather large hole in the space of experiencing Microsoft devicesįirst-hand.
![3d graphic design studio 3d graphic design studio](https://freelance.today/uploads/images/00/07/43/2016/02/05/250866.jpg)
Oh, Covid! When our world was rocked by the global pandemic, Microsoft chose to close down their The app and used it quite a lot, but ultimately our focus was taken off Tether and put onto the This Product Lab project made it to development and testing. I created the app flow and designed the user interface. Window, send reminders, and ultimately choose the time that recipients have voted on. The creator can then see responses, set a voting
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Then vote on which of the creators date/time options works best for them, right from their textingĪpp - no additional Tether download or app needed. After naming theĮvent and selecting a few date/time options, Tether would send a text to all recipients. In the Tether app, a user could curate a list of recipients and their text numbers. Is usually planned eight weeks in advance, Heidi who's late to everything, and Sam who can't make aĭecision to save their life. Invite more than one person and theĬomplexity of finding a good time for everyone's schedules multiplies. Let's face it, finding time to get together is a hassle. Tether Finding time to meet shouldn't be so hard
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When the team had iterated through and provided feedback andĮxpanded on the original idea, I would then take that blueprint and code it directly into Phaser Using the Phaser game engine as the foundation, I concepted the levelsĪnd puzzles players would engage with. Our tiny team of five (Product Lab) got our hands dirty in a multitude of different tasks. With our passion for classic platform style gaming to inspire us, Project Mio was born. We could teach Javascript and not confuse or bore people to death?
![3d graphic design studio 3d graphic design studio](http://7428.net/wp-content/uploads/2013/07/Creative-3D-Box-Design.jpg)
In 2016, a small team of Microsoft employees had an idea: What if coding games didn't suck? What if Project Mio A Coding Platformer Game for Kids